It is entirely possible to fight and even kill them. Dueling Player Characters: Sal can be met by both Rook and Smith in their respective campaigns, and Rook can be met by Sal in hers.Did You Just Punch Out Cthulhu?: Both Rook and Smith’s campaign involve dealing with some sort of Eldritch Abomination and ultimately defeating a manifestation of their will.Deadpan Snarker: Even outside of some negotiation cards, all three Grifters are not above making snide comments on the dangerous and sometimes ridiculous situations and individuals they find themselves dealing with.The Charmer: All three grifters can talk their way out of a large number of situations and have access to diplomacy cards that allow for pleasant negotiations.Casual Danger Dialogue: Some cards depicting dangerous scenes for the Grifters are often associated with humorous Flavor Text that reminds this.Anti-Hero / Anti-Villain: Depending on player choices, all three characters can be Badass Pacifist muscle who solve problems violently yet non-lethally, or murderous scumbags with enough redeeming qualities to still be rootable for.And the Adventure Continues: No matter what choices you pick, the ending of every campaign will always have the grifter move on to new adventures afterwards. Faux Affably Evil: Choosing to hurt and piss off as many people as you can while still somehow managing a diplomacy deck will lead you to be this.Affably Evil: Should you play a murderous grifter with a diplomacy-oriented negotiation deck and a couple of well-placed friends, you’ll almost certainly be this.Tropes that pertain to all three Grifters.
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